

The game is looking fantastic btw, I can't wait to play with the trade system in a multiplayer game. Instead of limiting the national idea by government type, would it not be better to allow any country to have either Plutocracy OR Aristocracy, locking off the other idea branch? This would mean players still have the choice, without having conflicts between one idea bracnh having Serfdom and the other Abolishing Serfdom at the same time. The bonuses provided by Plutocracy are so beneficial to some nations that it almost forces them to become republics, regardless of player choice or history. It seems an unnecessary limit on player choice to restrict a national idea to what government type they have, especially when the definitions for 'monarchy' and 'republic' cover so many varieties. What is the difference between aristocracy and plutocracy Aristocracy is ruled by a wealthy family members of ancient Families including king and queen but plutocracy is a form of government where all decisions are made by rich class Citizenry the degree of economic inequality is high the level Social mobility is low. Even more flawed, Noble Republics cannot have Aristocracy. Serfdom is only something really necessitated if you are a Feudal Monarchy, whereas a Constitutional Monarchy, Revolutionary Empire and several others could well have Plutocracies.

Why is this? I can sort of see the logic behind it, but it seems inherently flawed. A technocracy gives the power to experts. Meritocracy is a government where those who are most qualified to rule are given power. Aristocracies not associated with monarchies and inherited rule are meritocracy and technocracy. Playing the demo, I noticed that you cannot have plutocratic national ideas unless you are a republic, and vise versa with aristocracy unless you are a monarchy. Aristocracy vs Plutocracy Aristocracy Noun A class of people considered (not normally universally) superior to others WordNet 3. A plutocracy is also an aristocracy meaning rule by the wealthy.
